Skip to content

Class Item

Represents an item

Namespace: VoxelTycoon

Constructors

Item()

Creates new item with default values.

Declaration

public Item()

Properties

AssetId

The item asset's ID.

Declaration

public int AssetId { get; set; }
Type Description
int ID of the item

AssetUri

The item asset's URI.

Declaration

public string AssetUri { get; set; }
Type Description
string URI string of the item

Color

The color of the item.

Declaration

public Color Color { get; set; }
Type Description
Color Item color

ConveyorLength

Probably represents the length of the item on a conveyor belt.

Declaration

public float ConveyorLength { get; set; }
Type Description
float Length of the item

DisplayName

Item's display name.

Declaration

public DisplayString DisplayName { get; set; }
Type Description
DisplayString String (and optional format) representing the item's name

IsLiquid

Indicates is the item is a liquid.

Declaration

public bool IsLiquid { get; set; }
Type Description
bool Is true if the item is liquid

Mesh

3D model of the item.

Declaration

public Mesh Mesh { get; set; }
Type Description
Mesh Mesh of the item

Weight

Weight of the item.

Declaration

public float Weight { get; set; }
Type Description
float Item's weight